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Posts: 110 | Thanked: 215 times | Joined on Apr 2008 @ Earth, 38.830000, -77.00000
#14
Originally Posted by qwerty12 View Post
It does run on the N900 (after symlinking libSDL_gfx) but rather slowly. But I fully understand that this build isn't meant for the N900 and I hope to see your one that is.
Ah, SDL_Flip fullscreen might be faster on the N900. Though, I'll be using GLES (hopefulyl someone ports the pandora SDL-1.3 with GLES support) for some added features like zooming.

Also, found a bug in the game already. If you let the guy fall too far, the game will crash. So, yea.. Don't do that, the world is only 100,000 pixels in all directions.
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