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Posts: 111 | Thanked: 31 times | Joined on May 2007
#107
Originally Posted by Flandry View Post
Hogwash, any progress on the Sword-based port?

In the process of fiddling around with it, I seem to have FUBARed my Maemo dev env so that the simulator crashes at the slightest provocation. I think i'll start over using a virtualized vanilla debian install so that i can easily restore it the next time i do that. It's so hard to extrapolate from a mouse-interfaced UI on my desktop to a handheld that i may not actually try anything until i have an N900 in my hot little hand so that i can test things as i go.
Sword (as well as the python bindings) are already in diablo extra repository. It is not the latest version though.

Theoretically, you shoudl be able to recompile them by just apt-get source sword (and the needed dependencies) with the extra repository enabled, then dpkg-buildpackage them in the new sdk.