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Posts: 716 | Thanked: 303 times | Joined on Sep 2009 @ Sheffield, UK
#13
I would imagine it saves a lot of memory sticking with 16bit although photo viewing would be nice in 24bit, although probably only noticeable when extremely zoomed in to a photo.

Wouldn't 24bit also be a hit on the 3D acceleration? I am not sure if its possible to switch between 16bit (running a game) and 24bit, with compositing enabled. Could be a reason to keep Maemo 16bit all round.