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SDL + OpenGL = testing needed
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javispedro
2009-10-21 , 09:37
Posts: 2,355 | Thanked: 5,249 times | Joined on Jan 2009 @ Barcelona
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I'd like to also point the fact that Firebird was porting SDL 1.3 to Fremantle, which has native OpenGL ES support (as used on Pandora), and also can peacefully coexist with libSDL 1.2 on device (they have different package name and soname).
In fact, he already uploaded a test version to -devel. If you have a SDL 1.3 compatible app you're encouraged to try, since, well, we don't have a device (hopefully, "yet"
).
Of course, this does not help FoF. <technical>
But this SDL build does not either, since on device it's basically going to crash with "Failed loading libGL.so.1" or fallback silently to XShm (as used in previous SDL build) if the SDL_OPENGL flag is not passed. Thus, basically, we've enlarged the binary for no reason
</technical>. Unless of course there have been extra changes in this build that I don't know of.
Last edited by javispedro; 2009-10-21 at
09:40
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