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Posts: 7 | Thanked: 0 times | Joined on Oct 2009
#146
Yup I did use the wiimote buttons to bind the keys in drnok.

I did just do some remapping of the wiimote keys in the wiicontrol.py file to test things out. Figured out how the B button works too, like shift! Now I have twice as many buttons

After I reset them in the .py script I went back to drnok -> controls and set them again and they all worked as expected there but just not in the game itself.

Currently using the option "Use physical keys"... did you use that or a drnok config file when you tried wiicontrol?

Thanks again for the sweet emulator btw!