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GunnerzMate's Avatar
Posts: 70 | Thanked: 11 times | Joined on Oct 2009
#14
Originally Posted by zerojay View Post
It's kind of hard/unfair to compare the number of native games on the iPhone and Maemo platforms when you consider that one isn't released yet and the other has been out with tons of developer support for a long time already.
Indeed, even reviewers are whining about the lack of content for Maemo 5. Well what the F do you expect, the phone hasn't even been released yet and there are less than 300 prototype devices. Of course there aren't going to be that many apps for it. Whenever i see a reviewer this early complain about such a problem, he doesn't know what he's talking about. How much time did it take for the Iphone to have such a store??
 

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