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Posts: 2,427 | Thanked: 2,986 times | Joined on Dec 2007
#13
Originally Posted by livefreeordie View Post
Although I should add that game controller accessories never turn out well, because the initial user base is always too small for anyone to develop games for them.
That was yesterday. It seems there's an article every week or so about dedicated handheld game devices on the decline because of smartphones and handheld computers.

Mobile devices of a certain type are starting to have smaller size-differentials. These controllers, whatever they may be, should be able to transcend the usual hardware updates. The only dimension change from the original iPhone and the 3G/3GS is a depth increase of .5 mm. That's close enough that it can be said that the iPhone dimensions will have stayed constant for at least 3 years. At least! The iPod touch saw the same depth increase.

Have you played any of the higher-end games on a recent generation iPhone OS device? They're very good, but they beg for a controller (and maybe an 800x480 screen). There's no reason we shouldn't be able to have a premium gaming experience on most, if not all, of the Cortex A8/SGX offerings. But I do wonder if WebOS and Android don't slightly shoot themselves in the foot with their app layers.
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