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Posts: 3,105 | Thanked: 11,088 times | Joined on Jul 2007 @ Mountain View (CA, USA)
#34
Originally Posted by qgil View Post
An opportunity of contribution for native English speakers (or equivalent) with a clue of chess: proposals for text strings accepted. The shorter the better. The more chess standard vocabulary used the better. Let's make life easy for translators.
http://wiki.maemo.org/Miniature/Development/Strings created. I believe the use cases of Phase 1 are all covered, and even a little more. Or do you miss anything?

How is the engine progressing? Is Miniature starting to learn some proper chess?

What about teaching only about the first move of the pawns? The logic can't be simpler, and once implemented we can start experimenting with the UI around the move of pieces, legal/wrong squares and so on.