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Posts: 341 | Thanked: 607 times | Joined on Dec 2008
#40
Originally Posted by mikhas View Post
Yeah, difficult question for us. So far we tried to keep everything scalable. I am not sure how well animated SVG would work for us; we'd have to extend the Webkit hack we currently use (since QtSvg is not very capable).

How is proper scaling for different resolutions approached in the Flash world?
Flash is vector based, so it's just the same as with animated SVG.

The way it's done in Fremantle is that designers produce flash mockups and instructions, which the programmers then manually turn into Clutter effects. I don't know if Qt GraphicsView has any ready-made format for defining animations?
 

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