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Posts: 402 | Thanked: 229 times | Joined on Nov 2009 @ Missouri, USA
#18
Originally Posted by attila77 View Post
PS Alternatively, you could use the accelerometer to control a 'dog', and the sheep would be running from it (as opposed to simulating mountain goats on a slope ). Then you could choose the race of the dog, smaller ones being more agile, bigger ones having more effect on the sheep but moving/turning slower... and introduce multiplayer functionality with several dogs on the same terrain... but now I'm starting to get carried away
Hearing this and watching the previous video I got to thinking it might be neat to have (optional) mic intergration. That is, even though tilting the device would move the dog, the sheep wouldn't actually be persuaded to move until a user "barked": into the mic. Then again, I'm not sure how easy that would be. I just remember doing something similar on Nintendo DS.
 

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