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Posts: 1,217 | Thanked: 446 times | Joined on Oct 2009 @ Bedfordshire, UK
#20
Originally Posted by aspidites View Post
Hearing this and watching the previous video I got to thinking it might be neat to have (optional) mic intergration. That is, even though tilting the device would move the dog, the sheep wouldn't actually be persuaded to move until a user "barked": into the mic. Then again, I'm not sure how easy that would be. I just remember doing something similar on Nintendo DS.
@Kathy: This one had you all over it, definately a good idea.

Got beaten to posting the idea of controlling the dog though

Rather than barking how about an authentic whistle command set. The DS used to have a training mode for the dogs so maybe have this integrated in to up response and maybe fitness level of the dogs? You could use this then to form the basis of an ah-hoc network match against other players or just a longer term interest. For the shorter games a quick default set of values could be used.

Have I gotten carried away with ths too?
 

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