Thread: ScummVM on N900
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#63
Originally Posted by kimtuomi View Post
This is a great idea! That sensor is in perfect place and easy to operate for this purpose!
Well, the sensor already have a purpose. By covering it you will change display brightness. I'm fine with it (as I will disable this feature anyway) but it is too hackish. Could be extra tool outside of scummvm similar to camera button hack.

EDIT: oh, maybe proximity sensor is different from ambient light sensor? Then it would make sense indeed.

Originally Posted by kimtuomi View Post
There is another problem concerning Broken Sword 1. The inventory bar opens in top of the screen. Even when playing in full screen mode and trying to handle the first object in inventory bar, the N900 application menu is triggered although it is not visible on screen.
Yes, that's indeed quite bad and I fear there is no easy way to disable it. Maybe screen should be aligned to right to avoid it but it will look strange. Could be solved by filling the space on the left with some sort of virtual keyboard :-)
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Last edited by fanoush; 2009-12-09 at 12:04.