Thread: FlipClock Beta
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Posts: 631 | Thanked: 837 times | Joined on May 2007 @ Milton, Ontario, Canada
#282
Originally Posted by esaym View Post
Do the sound files only loop a max of 5 times? If that is true, I guess it is possible that I could have shamefully slept through all 5 loops..
I did some checking through the code and it turns out that I had a "max of 5 loops" statement in the looping function because I was trying to troubleshoot the "no sound" problem a while ago and it locking up with infinite loops if the sound couldn't be played! (lol I opened up the source file and saw a counter variable called "bahbah" and thought to myself "What the heck is that?!?!?" lol) Needless to say that wasn't supposed to be in the release, and is probably the cause of your problem! I'll eliminate that when I implement the default alarm sound thing as qole suggested.

Sorry about that! Thanks for pointing it out though, I might have forgotten about it!
 

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