Thread: ScummVM on N900
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#107
Originally Posted by javispedro View Post
Note that what the hildon-games-wrapper library tries to do is exactly that: mix SDL event loop and D-Bus. It actually tries to notify you of certain system / power events, but in a buggy way
Can you point me to example code?

I was ignoring the wrapper since I guess this is the thing used in builtin games (Tetris,Marbles) and I absolutely hate the 'game is gone when not in fulscreen' feature. Is this optional? I want scummvm to visibly run in non-fullscreen mode too. And also I don't want initial splash screen with Play/Start button.
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