Thread
:
Requesting hildonization of Puzzles(debian: sgt-puzzles)
View Single Post
ruskie
2009-12-16 , 12:24
Posts: 543 | Thanked: 181 times | Joined on Aug 2009 @ Universe,LocalCluster.MilkyWay.Sol.Earth.Europe.Slovenia.Ljubljana
#
1
Anyone willing to hildonize this?
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/
Basically it's split between a backend(the puzzles) and frontend(gtk.c - and others so only the frontend is the thing that needs to be hildonized generally).
The docs:
http://www.chiark.greenend.org.uk/~s...puzzles/devel/
From what I can tell it would need the following things happen:
a) make the menu hildonized
The existing menu starts at line 1668 in gtk.c from what I can tell(I can read and more or less understand... just not write).
b) fix input to allow either cycling through rmb, lmb, mmb or use multiclicking or long delay as a click.(this is definately needed in some games i.e. pattern where you can have 3 states to each block(grey, black, white)
I hope someone will be willing to do this.
Quote & Reply
|
ruskie
View Public Profile
Send a private message to ruskie
Visit ruskie's homepage!
Find all posts by ruskie