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Posts: 402 | Thanked: 229 times | Joined on Nov 2009 @ Missouri, USA
#9
Originally Posted by steady View Post
Hello!

I learning now C++ to make it true myself. I already made some start to my Text adventure (really make it and learn to make it, not copy paste). I just want to ask you guys how hard is make UI to my game? Do i make it with C++ too? It is just same code to make run in Maemo or do i need to make some chances to make it work in my N900?
From what I understand, you want something that looks more or less like this:


If so, then you'll need to take advantage of a GUI toolkit. While the above was done using Qt which is written in C++, you can achieve similar if not identical results using GTK, which is written in C. If you must use C++, you can use maemomm which is a set of C++ bindings around GTK (and maemo/hildon widgets, I believe).

While its great that you are learning C++, the same can be achieved in python. See here, here, and here for more info. (PyMaemo, PyQt4 for Maemo, and Pyside links).

Note: garage seems to be down at the moment, so most of the links provided above may not work right this second. try again later if that is the case

Last edited by aspidites; 2009-12-16 at 15:07.
 

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