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Miniature development: Play chess games online
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qgil
2009-12-23 , 06:56
Posts: 3,105 | Thanked: 11,088 times | Joined on Jul 2007 @ Mountain View (CA, USA)
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Choosing a transition is something a graphics designer can do. Is there somewhere a collection of effects to choose from?
The bug that is bugging me more at the moment is the lack of castling. There is no way to go ahead with a proper game without this. Then the pawn promotion. We can leave with a King not knowing that is under check from a Knight as long as the human players don't miss it, just like happens with an analog board.
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