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Posts: 13 | Thanked: 11 times | Joined on Dec 2009 @ Düsseldorf, Germany
#43
Originally Posted by OID View Post
From debian repository TMW 0.29.1 work nice, but you need convert all data PNGs to indexed pallete for better performance
I'm trying to create official N900 packages based on the Debian build files, but I encountered some issues:

* Had to disable OpenGL since TMW doesn't support OpenGL ES yet (only plain OpenGL).
* Had to remove ttf-dejavu-core dependency and have it include data/fonts in the package (and remove tmw-data.links).
* Had to change the location of the binary from /usr/games to /usr/bin, or it would not be in the path on the N900.
* There was no "dh_prep" command, I replaced it with the older "dh_clean -k" command.

Now I've got the following packages (I also Maemo-optified them):
http://manasource.org/files/maemo/

However, some problems remain:

* I am not able to activate the chat input by using the Enter key (and there isn't any other way I believe).
* When running fullscreen, there is no way to quit the game apart from using the off button of the phone and choosing "End current task".
* It defaults to running windowed 800x600. Source needs to be patched to default to full screen and 800x480 (for now I edited my ~/.tmw/config.xml and added a screenheight entry).
* The default font size is too small, it should probably default to the largest size.
* The .desktop file should still be moved to /usr/share/applications/hildon to show up among the applications.

So in saying it worked fine for you, did you solve any of these remaining problems? It'd really be nice if we could add TMW 0.0.29.1 to Maemo Extras at some point.

Last edited by thorbjorn; 2010-01-09 at 21:05.
 

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