Thread: UrQuan Masters!
View Single Post
ArnimS's Avatar
Posts: 1,107 | Thanked: 720 times | Joined on Mar 2007 @ Germany
#44
I have a sad announcement to make.

After several weeks of discussions with the core development team of the Ur-Quan Masters, we have concluded that there is no simple way to increase framerates to playable levels on the Nokia 770 without use of hardware scaling (Xsp Pixel Doubling).

The Xomap/Xsp pixel doubling implementation for the Nokia 770 has been broken since the day of its' release, and the Ur-Quan Masters (among other SDL applications) can not use it without major modification.

According to my research, these problems have been fixed for the N800 and possibly (pending confirmation) the IT2007 'Hacker Edition' release, but I have not seen any indication that the majority of Nokia 770 owners will be flashing their devices with the 'Hacker OS'.

Potential solutions (in approximate order of preference) are:
  1. A means is found to fix Xsp pixel doubling in IT2006.
  2. IT2007 implements the fixes and the 770 user-base installs it.
  3. Someone writes replacement SDL 2x scaling/blitting methods for the 770 that are as fast as unscaled SDL.
  4. Someone finds a way to restructure UQM's use of SDL to be compatible with the broken pixel-doubling.
  5. The UQM developers rewrite the entire graphics core to be 2x as fast.

Until one of these things happens, I have no way to bring a viable Ur-Quan Masters to the 770 gaming audience and therefore suspend my work on this project.

(edit) According to some N800 owners it's 'fast enough' on their machines, but no one has reported fps figures for various configuration options or dealt with the combat problems. If anyone wishes to submit a debian package with sources for the N800, i would be happy to host it on the Ur-Quan Masters project page at https://garage.maemo.org/projects/uqm.

Last edited by ArnimS; 2007-04-28 at 15:32.