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Posts: 4,556 | Thanked: 1,624 times | Joined on Dec 2007
#82
Originally Posted by aspidites View Post
I suppose.

DRM has never stopped anyone from pirating anything, not for long anyways. If the post-install script only pointed to some remote authentication procedure, then modifying it wouldn't help the user much. Especially if the remote procedure is encrypted some how.

Anyways, we could go back and forth all day, someone undoubtedly responding with "encryption algorithm would get spoofed" or the like. My original point was that there are ways of providing some degree of protection for proprietary developers.

I wonder how Penumbra and friends are solving this "dilemma"
I agree, there should be some degree of protection. The problem with DRM is that it only takes one DRM-freed file to make DRM pointless. Not to mention it's just a hassle most of the time.

Another way (which won't apply for every program) is to have a server component. Don't make it required to connect to play because..

a) it'll be circumvented
b) it's annoying

But instead, make it so they have to have a valid install (maybe match a list of valid serials to Ovi or IMEI) to post high scores to server, or in the case of multiplayer gaming. To play online. Granted for those who don't care about these sort of things it isn't a deterrent. But you'll never get rid of all the pirates, it's pointless to try. The best way is to minimize the possibility and to increase reasons to buy.
__________________
Originally Posted by ysss View Post
They're maemo and MeeGo...

"Meamo!" sounds like what Zorro would say to catherine zeta jones... after she slaps him for looking at her dirtily...