View Single Post
Posts: 1,255 | Thanked: 393 times | Joined on Oct 2009 @ US
#228
Originally Posted by Flandry View Post
Haha this is what i get for checking T.M.O before i'm awake. I thought you were talking about PR1.0.1 because i hadn't seen the announcement for PR1.1 yet. The enhancements to GL ES in PR1.1 aren't likely to have any effect on SDLMAME because it doesn't use GL ES, at least not yet. (I have yet to profile the app since discovering the YUV overlay option, so i don't know yet where the most benefit would be gained.)

I know you want this type of stuff when MAME gets it's own thread (when is that? ) But here are some results since updating to your newest 0meamo3 version:

The following very brief sample play great amongst many more:

Mr Do
Dig Dug
Jungle King
Gaplus
Galaga
Pacman
Block
Vulgus
Side Pocket
Atari Tetris
Astro Force
Aurail
Bubble Bobble
Bomb Jack
Zaxxon
Cameltry
Aerofighters
DonDonPachi


Examples that do not play well:

1. Galaga 88
2. Pacmania
3. Galaxian
4. Most Neo Geo games

This must be a driver issue, since more complex games play well and Neo Geo games play well on the G1 and Droid (but only plays MAME 34b /35 and Final Burn). I have complete confidence based on Flandry's progress already that the N900 will have the best MAME experience of all current devices.

I have tried no HD based games, but all others I have tried work and I have tried several hundred so far. About 60% play well on the current build. For MAME 135, that is amazing progress so soon.

MAME 135 on a phone sized device. Wild in a good way

Last edited by Rushmore; 2010-01-14 at 17:32.