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Posts: 68 | Thanked: 24 times | Joined on Jan 2010
#147
Originally Posted by Bundyo View Post
Actually I'm trying to get VCMI to work on N900. However I lack skills in C++ Boost thread handling and the two threads in question fail to communicate - one of them fills an event queue, while the other fails to find anything in it - I wonder if they share the same memory space or maybe a Boost port problem. Other than that the game starts and gets through to the main screen. If anyone wants to step up and fix the thread handling - be welcome...

The interface will also require fixing but I can handle that.
Wow, HOMM3 would really be a great addition to the games we have didn't know there was an engine, I used to play the Linux version ported by Loki games.