Thread: Quake 3 on N900
View Single Post
Posts: 173 | Thanked: 160 times | Joined on Jan 2010 @ London, UK
#296
I can't find a reference here to the fact that you can use the demo download from idsoftware.com and just use the single pak0.pk3 in baseq3 directory.

I noticed the baseq3 directory was root owned, I chowned to user, and I have a link to MyDocs/ for the actual .pk3 for space reasons, although the demo pak is only 47meg.

It's almost installable entirely without cmdline or root as long as it's willing to look in MyDocs by default and all that's needed is repository adding (until it is made live).

You could consider asking ID if they mind packaging the demo pak file. Then this would work out of the box.



Note: for anyone on a recent dist with a changed GNU tail and maybe different "print" binary, you'll need to fudge stuff to extract the pak. The file linuxq3ademo-1.11-6.x86.gz.sh from http://www.idsoftware.com/games/quak...e_section=demo is a self installing .sh but it's many years old.

Make a tail and print script and put it in the 1st part of your PATH:

#!/bin/sh
exec /bin/tail -n $@

#!/bin/sh
echo -- $@

PATH=/location/of/printandtail:$PATH sh -x linuxq3ademo-1.11-6.x86.gz.sh -target newdirectoryname

cd newdirectoryname
find . |grep pak

You can work the rest out.

I wonder if trying to loopback mount the .dmg with HFS+ filesystem support was an option on the mac download, or maybe the .exe was unzippable ?