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Posts: 2,361 | Thanked: 3,746 times | Joined on Dec 2007 @ Berlin - Love this city!!
#7
Originally Posted by Anunakin View Post
I compiled here for N810/800, this runs, at very impressive speed, but without sound, I getting this error:
Code:
user@Orihime ~ $ load_freedroidRPG 

Hello, this is FreedroidRPG, version 0.13rc2.
This seems to be a 'stable' release, so no exit on floating point exceptions.
-Signal Handling------------------------------------------------------
Setting up signal handlers for internal backtrace:
Now catching SIGSEGV: YES
Now catching FPE (if raised, that is!): YES


Video system type: x11.
Using screen resolution 640 x 480.

fpath: '/usr/share/freedroidrpg/sound//effects/Menu_Item_Selected_Sound_1.ogg'

----------------------------------------------------------------------
Freedroid has encountered a problem:
In Function: play_sample_using_WAV_cache_v.
FreedroidRPG package and version number: freedroidrpg 0.13rc2.
                                       The SDL MIXER WAS UNABLE TO LOAD A CERTAIN SOUND FILE INTO MEMORY.
                                       This should not happen for samples that are supposed to be cached...The problem mentionned above is not fatal, we continue the execution.
try to convert the .ogg files to .wav files...