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Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#8
I ported UFO AI to the N900. Correction. I compiled it in the sandbox. No errors. at launch there is a red gradient border. The game does not launch, yet cpu isn't spiking either. I knew it required opengl, but I had hoped for a slow run. I will look into applying my opengles wrapper to it once I get that building blender.
 

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