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[Maemo 5] SGT Puzzle Collection (was do you want maintain port of puzzle collection)
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suihkulokki
2010-02-04 , 20:35
Posts: 60 | Thanked: 73 times | Joined on Oct 2009 @ troll cave
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19
New version in testing again:
http://maemo.org/packages/package_in.../8853-1maemo1/
Changes to the previous version:
* Number buttons onscreen for games that need numbers
* Some other improvements for stylus playing
* New games: keen, magnets, singles, towers
* Icons optified too
Screenshot showing new number buttons in solo (sudoku)
TODO:
- include docs
- move numbers from top to a numberpad in right.
- hildonize further: fullscreen, rotate
- add buttons for left/middle/right button selection
No promises that I'll have time for those anytime near. Alternative is that I ditch the gtk interface and start by creating a Qt interface from scratch.
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