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Posts: 323 | Thanked: 32 times | Joined on Jun 2009 @ Southern Oregon Coast
#4
Originally Posted by TA-t3 View Post
I think you will have to be way more descriptive. What, specifically, are the problems you would like to discuss? I have not done much work for Palm devices, but I at least made some attempts - had the SDK and all set up. To me it's always been infinitely easier to make Maemo applications.
As you mention power and memory - are you maybe talking about problems with running applications? This again sounds strange to me, if you compare with Palm devices (2KB-12KB heap sizes..).

So, you'll just have to be a bit more specific or it'll be very difficult to comment.
TA-t3:First off, THANK YOU for responding and taking the time!

Let's start with Mypaint as an example. I asked earlier today on that thread about a 2008 version and got the same (for the most part) answer as with other inquiries for this. Thanks to anders_gud for his explanation on this. Other than his explanation, which I still don't understand in terms of the coding terminology, is it possible to create a more stripped down version of this or similar for 2008?

Another seemingly simple thing is the old missing EQ in Maemo mp3 players. There were several in the Palm OS platform to choose from and again for devices much more limited!

I am stuck on the fact that I see lot's of old Palm apps that did a variety of things on what is supposed to be a more archaic platform. Why?

I suspect it is the root drawback of the "open platform": there is no reward for spending energy and time if the end product is given away for free!

I think this is where the iphone and Android platforms have got it going on with the "freemium" model.

Now, if this is NOT the case, I would really like to hear more as to why not...

And thanks again for all of your input here in this community. It is valuable!