Thread: OVI Paid App.
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Posts: 109 | Thanked: 152 times | Joined on Jan 2010
#26
There is more in a package's life than hit an run
X-Fade: Honestly, on other mobile platform that's pretty much all there is to it...

My 0.02$

And also do I really have to upload my source code in order to make it to the extra repo. I know that the source is going to be compiled somewhere but then where all this source code go?

All Im asking is to put a .deb on the extra repo in order to gain exposure, I really don't get why I should upload proprietary information etc... can't anybody simply just upload the following file to the repo:

http://n900.sio2interactive.com/pool....0.1_armel.deb

Everything is packaged and work out of the box, I don't get why there's so many steps and so many requirements...

My other questions is... if that's what its needed what did I upload there for?

https://garage.maemo.org/frs/?group_id=1316

and

https://garage.maemo.org/frs/?group_id=1317

If I understand well this is basically useless and won't be seen by anybody?

Why there's so many channels for deployment?

- OVI Store
- Extra
- Garage

Where do you reach customers on this device?

The more the development goes the more frustration I have... how Im going to be able to tell all the SIO2 developers (http://sio2interactive.com) out there to go port their game on the device?

And on top of that... quote from a Nokia employee concerning the OVI Store payment:

At the moment we do not support paid apps but we are planning to add them during March.
Is this a final date? and what else is going to take to get the necessary exposure for my games?

And I heard that you guys are not accepting individuals to put their apps on the store... Im an individual... does it means that my 50 euros is going to go to waste or at least get refunded or you guys are going to change the policy...

All I want is to focus on my Apps, officially port the full SIO2 SDK and not to have worried about the rest... but...

I feel there's like so many issues... at least with other platforms everything is straight forward...

maybe its just me...
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SIO2 Interactive
Free Open Source 3D Game Engine for iPad, iPhone, iPod Touch and Nokia N900
http://sio2interactive.com
http://n900.sio2interactive.com

Last edited by sio2interactive; 2010-02-09 at 03:19.