I'm getting busy on psx4pandora today. Expect a more open project for psx4all now with the likes of public source with revisioning, bug/feedback reporting, and all in all a much more professional take on how I've handled things in the past with regards to the GP2X. I have some big plans for psx4pandora, starting with an overhaul for the dynarec and reaching towards an OpenGL ES 2.0 accelerated GPU.
My plans for psx4pandora is for it to be completely 100% free and open source, just as it should be. I am not looking for donations, although truly appreciated. If I do get donations, I surely hope it would be after the release and use of psx4pandora. I have no intention of profiting off this work in any manner. I want this to be a project out of love, and not feel like work.