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Posts: 133 | Thanked: 172 times | Joined on Jul 2009 @ Travel bag
#51
good to know that the SVGClock's performance has improved for you..

Writing the static SVG components to a buffer surface and removing the lines for rendering them from the expose event have helped the performance..

I will try updating the original post in this thread, with the optimized Python script to let anyone interested to get it easily. Perhaps I should look at repackaging the next version of the SVGClock with dependencies ..
 

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