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ewan's Avatar
Posts: 445 | Thanked: 572 times | Joined on Oct 2009 @ Oxford
#170
Originally Posted by Bratag View Post
Yes actually it should.
Well, that's a view, but I think you're wrong. You can't legislate for people deliberately choosing to act badly, and you shouldn't have to. He can't possibly have been under any illusion that what he was doing was anything other than an abuse of the process, and that really is enough.

Originally Posted by El Amir View Post
We're all so keen on claiming we're a community yet we don't act like one: in a community we support each other.

That means we praise someone when we does or delivers something good and when someone does something bad, we point out the wrong in his actions and expect an apology to which we grant forgiveness in return. I'm sure I can toss the world "synergy" and "ecosystem" somewhere in there
That seems to be exactly what has happened. No-one's thrown SIO2 out of the community, he didn't like being called on behaviour that I think we all agree was not right, and went off in a strop. Maybe he'll be back to do things properly next time, but that's up to him.

How about we correct the issues in our QA process, remove his sticky thread from the games thread as punishment, and simply get him to go through the voting process again.

He (hopefully) learns his lesson and we modify the process to try and stop this from occuring again.

Sounds fair no?
That seems to be the current state of play. So far at least, there hasn't been anything approaching a decision not to let him back in if he comes back and acts appropriately.

This seems to have run exactly as it should:
- Developer does bad thing,
- Bad thing gets caught,
- Bad thing gets reverted, and developer is asked to account for themselves.

Exactly which part of this process shouldn't have happened?