View Single Post
Bundyo's Avatar
Posts: 4,708 | Thanked: 4,649 times | Joined on Oct 2007 @ Bulgaria
#6
Originally Posted by mikkov View Post
Hmm, what do you mean with real-time, isn't hedgewars turn based same way as Worms and Wormux.

btw, I have compiled hedgewars (previous version) to maemo with freepascal, but the game engine seems to fail loading opengles library. Didn't investigate too much, but the problem is probably in fpc gles wrapper
Ah, sorry, got it messed up with Teeworlds.
__________________
Technically, there are three determinate states the cat could be in: Alive, Dead, and Bloody Furious.