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Posts: 116 | Thanked: 86 times | Joined on Dec 2009 @ New Orleans, LA, USA
#35
pingu,. im working on it, but an opengl to opengles wrapper is unbelievably hard. With a few tweaks, the software renderer is actually usable. I will post another video this weekend, maybe this time showing a simple but full demo of some modelling in action on my current build. As soon as I have anything worth showing on the wrapper, I intend to release to the community hopefully to help with other opengl ports. Pupnik, where are you!
 

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