Thread
:
[Maemo 5] Accelemymote: making your accelerometer more joy-ful
View Single Post
Flandry
2010-03-03 , 07:48
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#
42
Well don't all talk at once. :P
accelemymote (0.0.4) unstable; urgency=low
* Refactored to simplify loading cfg file.
* Watches cfg file and reloads when altered.
* Desktop file, icon, and user category removed to make invisible
to HAM and make room for accelemymote-gui.
accelemymote-gui (0.0.1) unstable; urgency=low
* Initial release of project. Codename: chewy brownie (GUI goodness)
The "gui" is currently just a bit of text on a blank canvas, but it's a start. You run the gui, run your game, and then quit the gui to shut down the joystick driver.
__________________
Unofficial PR1.3/Meego 1.1 FAQ
***
Classic example of arbitrary Nokia decision making.
Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME
: an arcade in your pocket
Accelemymote
: make your accelerometer more joy-ful
Quote & Reply
|
The Following 2 Users Say Thank You to Flandry For This Useful Post:
dread123
,
F2thaK
Flandry
View Public Profile
Send a private message to Flandry
Find all posts by Flandry