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Posts: 3,428 | Thanked: 2,856 times | Joined on Jul 2008
#197
Originally Posted by Fargus View Post
Commercial software takes a similar amount of time and effort to develop - surely that means that developers deserve compensation too or is it only eye candy that deserves to be paid for?
You tell me.. why is there so many free alternatives to 1000's of commercial software...

And so few alternative to decent, good games?

I do actually know how to code here.. and writing a production or office software is *not* as difficult as writing a game. Opening, closing, editing, etc.. on files is simple and straight forward. I'm not saying they don't deserve to be compensated, just that there is aspects games have that are not in commercial software (assuming we are separating the terms "games" and "commercial").

Games have a story line, usually a very in depth story line that includes writers, story-board stuff etc.. and also 3D intensive graphics which require artists and other people. These aspects are not in your average commercial software.

There *may* be graphic designers.. whose job it is to design that cute little "e" that swirls around when a page loads.. but nobody can tell me a full 3D sprite of a zombie including dripping blood is exactly equal to a swirling "e".
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