Thread: ScummVM on N900
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Posts: 2,152 | Thanked: 1,490 times | Joined on Jan 2006 @ Czech Republic
#262
Originally Posted by soeiro View Post
Is there anything preventing ScummVM from landing in extra-testing?
- some people reported crashes with Day of Tentacle
- there needs to be short manual/readme with list of games with maemo specific keymaping, would be a bit hard to test without knowing the mapping
- scummvm 1.1.0 is coming soon (end of March hopefully)

but all of them are just excuses for the real reason - me being lazy
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