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Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#29
Originally Posted by Taomyn View Post
Personally I think it should go under the score nice and big unless you have plans for something else to go there, as it was difficult to read at times when smaller and then you can make the bar longer.
Basically my intuition for GUI layout is null; i appreciate input on it.

So perhaps i'll look into moving it for the next iteration. For now i just want to get it unbroken so the fix to the end of game timing is in Extras...

gweled (0.4.3) unstable; urgency=low

* Re-added small font size.
* Return points and multiplier bonus to small font while keeping medium
font for messages.

-- Flandry <davidfalkayn@gmail.com> Thu, 11 Mar 2010 11:16:47 -0500

Sorry about the bugs. I would have caught that last one if i had play tested at all. I did 1 minute play testing for this version, and it seems everything fits where it should, so unless something else comes up, i'm done with this iteration of Gweled and on to SDLMAME next time i make time for games development.
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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
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