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Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#62
Originally Posted by oldpmaguy View Post
I'm not sure I understand what you mean here, other than Ikari Warriors having a nonstandard joystick, which I'm familiar with.

What I meant was, shouldn't scrolling shooters be able to be controlled by accelerometer? Since they're just 8-way joysticks, right? I'm not talking about anything as fancy as an Ikari controller. Just something straightfoward like UN Squadron, a personal favorite.
It was just an example that some ROMS don't seem to be set up to make the best use of the SDLMAME joystick (one that makes sense in the game's context). I'm guessing with the example you gave, the joystick is simply not mapped properly to the controls for the game. It might, for example, only control player 2 and not player 1.

See if there are any joystick control options in the menus for now. I'll look into it when I get a chance.

Minor update for better MAME compatibility:

0.0.5 * Zero axis on exit. davidfalkayn@gmail.cmo 2010-03-13 18:37
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful

Last edited by Flandry; 2010-03-14 at 03:41.