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Flandry's Avatar
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
#6
Originally Posted by xFinal View Post
also another point is people using vavoom seem to have enhanced graphics for doom/hexen not sure how that works, also plenty of tuts thier for level design. surely its better than starting from scratch when its just a click away already done just need to put the "icing on the cake"
That's why i ported prboom, which is, as it says in the description, "a source-faithful doom port"... for those who don't want to see garish bright red lipstick on their cherished pig.

I recall looking at vavoom when trying to decide which doom port to port to Maemo. I picked PrBoom in the end because it is compatible with a wide selection of custom wads designed for the original game and true to the original look and feel, and doesn't require OGL for good performance.

Fixed the title. There's no 'a' in possibility.
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Unofficial PR1.3/Meego 1.1 FAQ

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Classic example of arbitrary Nokia decision making. Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME: an arcade in your pocket
Accelemymote: make your accelerometer more joy-ful