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Posts: 8 | Thanked: 0 times | Joined on Mar 2010 @ Canada
#5
Originally Posted by javispedro View Post
If you're using libgles2-dev package in x86 sbox, there's no need to use the Imagination SDK headers / libs nor to kill the compositor. You can build things right away.

EDIT: Save for the Imagination wrapper libs stuff (which I never used). libgles2-dev provides bare EGL and OpenGL ES 2.
I'm trying to run the SimpleGL example in my scratchbox and it's not displaying anything. I'm using libgles2-dev and it's compiling fine. I'm using the command in the example. I just can't get it to display in Xephir with or without the window manager. Any ideas on why it's not working? I must be forgetting something.