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Posts: 67 | Thanked: 27 times | Joined on Mar 2010 @ Danmark
#11
Originally Posted by javispedro View Post
Testing methodology failure.


I've heard this a number of times (all of them here), but there are no definitive sources about this. Even if it were true (which at this point I doubt), how do we know games do not change its operating frequency?
because it an iphone, which is very closed. everybody know apple doesn't allow the developers to do a lot of things, like multi tasting etc, and that they are very strict with their developers. From what I remember even the cpu is undercloacked and doesn't run at it's full potential, because it will eat their battery alive. apple will never let a developer use what ever he closed.
and lets not count jailbreak since from apples point of view that's illegal
 

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