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Fargus's Avatar
Posts: 1,217 | Thanked: 446 times | Joined on Oct 2009 @ Bedfordshire, UK
#71
Originally Posted by BN900 View Post
my two cents on a very old topic, with a minor development:

someone using a rotate hack on PR 1.2 SDK discovered a PORTRAIT keyboard! the problem was that the bottom keys were overlapping. Im not sure whether that was an incomplete function that is/was being developed or if it was simply due to Maemo's on rotation algorithims. The point is that it could easily be done by simple resizing but may not be very ergonomical.

As for portrait mode, the Braek hack showed that many elements can easily be used in portrait. But i dont want them all. I only need Conversations (Braek shows it is VERY easy to do), mail, and the music player.

As for autorotating the desktop, simply maintain the placement of all icons but flip their image so that they can be viewed vertically. as for widgets and their contents, some will work under this idea (square ones, like simple note) while rectangular one could for now stay as they were while in portrait. that's an imperfect but handy quick fix.
I appreciate that this seems a simple solution but what about animated widgets and non-square furniture? The initial idea indeed deceptively simple but then things start to get messy. I am sure a solution will be found but that would also require a number of messages (additional to current framework I believe) in order to manage this information. Whilst not impossible it would certainly involve a not inconsiderable amount of work to take it beyond a hack ala N8x0 days.

The SDK hack was getting Xepher to display on a different orientation so I am still not sure that this would work for real as is. There was a bug in the initial release that allowed for some functionality like this as a bug but certain parts of the system didn't cope very well.

Last edited by Fargus; 2010-03-28 at 14:20.