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[Maemo 5] Liquid War
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defixio
2010-03-30 , 23:36
Posts: 2 | Thanked: 13 times | Joined on Mar 2010 @ Cornwall, UK
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Hi, my first post!
Liquid War 5
http://www.ufoot.org/liquidwar
can now be found in Extras-devel.
This is a multiplayer wargame created by Christian Mauduit. In this game you control an army of "liquid" and the object is to "eat" your opponent(s). Also see
http://en.wikipedia.org/wiki/Liquid_War
.
Here are some screenshots:
This is my first attempt at packaging so not sure if everything is correct, but it seems to work ok.
Known bugs:
No sound
Cannot switch to other applications while in fullscreen mode, sometimes the menu icon displays in the top left corner but you are unable to "click" it
Game runs slowly but is acceptable if in Options->Rules, Cursor is set to x3
If anyone has any ideas or suggestions that would be great.
Controls:
Arrow keys to move cursor, your liquid army follows this
"q" go back to menu when in-game
"e" pause game
"r" toggle wave effect
"t" show fps
"y" show rounds/second
"u" show % cpu time on game logic
"i" show % cpu time displaying game
"o" save each displayed frame as a bitmap to directory where game launched from (for making videos, etc - only works when liquidwar is launched via command line /opt/maemo/usr/games/liquidwar)
Enjoy!
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