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[Maemo 5] Lode Runner-like game options (Scavenger, pyRunner, etc.)
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Flandry
2010-03-31 , 05:35
Posts: 1,559 | Thanked: 1,786 times | Joined on Oct 2009 @ Boston
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Ahh, this game brings back distant memories of playing loderunner on a little green monochrome screen on our Apple II+ until i had nightmares that i was getting crushed in a sinkhole.
Apparently
the first personal computer implementation of the game was for that system.
http://maemo.org/packages/view/scavenger/
I'm disappointed that the joystick code is written in a way that makes it work poorly with accelemymote, but it's ok with a keyboard. Optified but not background or localized-keyboard friendly yet.
Q and W to dig left and right, arrow keys, p to pause, and z/x to switch to demo and then quit.
The editor functionality hasn't been tested and the keys for it aren't fully remapped.
__________________
Unofficial PR1.3/Meego 1.1 FAQ
***
Classic example of arbitrary Nokia decision making.
Couldn't just fallback to the no brainer of tagging with lat/lon if network isn't accessible, could you Nokia?
MAME
: an arcade in your pocket
Accelemymote
: make your accelerometer more joy-ful
Last edited by Flandry; 2010-03-31 at
13:36
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