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smoku's Avatar
Posts: 1,716 | Thanked: 3,007 times | Joined on Dec 2009 @ Warsaw, Poland
#6
Yes. This is exactly how it works.
In FREMANTLE_X86 environment you have a library that emulates OpenGL ES 2 on Xephyr.
On FREMANTLE_ARMEL you have the real library, but it works only on device.

So, normally you develop apps on _X86 environment, test, and then switch to _ARMEL environment, compile app for the device, put it on the device and run it there.
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