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[Maemo 5] MAME [WIP] (Formerly SDLMAME)
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Bazza
2010-04-02 , 15:32
Posts: 733 | Thanked: 249 times | Joined on Jan 2010 @ UK
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91
No Flandry noooooo.............
We need to get this emulator up to a reasonable speed on a good selection of various game types i mean some of the driving games still suffer(chase hq, outrun,continental circus,road blasters,super hang-on) and space harrier and afterburner 1+2 still suffer bad too.
platform games are fine apart from the odd stutter now and again and a fair few horizontal and vertical scrollers suffer like salamander,galaga, even galaxians and phoenix suffer.
Our other interests are only temporary to help those coders push their emulators in the right direction. my interest in mame will always remain.
IF i could code i would help out but i dont have the time or knowledge to do so, so i will help out testing and helping out others who struggle so you can concentrate on the important things like porting our favourite emulators.
I and everyone else who benefit from these emulators appreciate all the hard work you put into these projects.
Don't give up on mame.
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