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Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#19
Originally Posted by Flandry View Post
What about using SDL-GLES? I read that SDL1.3 hasn't really shaped up in Fremantle. I also recall there being two or three different versions of it in the repo, but maybe i was just confused.
Oh, yeah - it works with that after some more code modifications. The problem now is that it does not seem to pick up the pixel data from the textures, but the game itself already works