Thread
:
The 3D-performance
View Single Post
Nokia 5700
2010-04-04 , 15:36
Posts: 298 | Thanked: 197 times | Joined on Dec 2009 @ Norway
#
1
So i am here to ask about the 3D-performance of the N900.
The article on Wikipedia says it can do 14Mpoly, does it mean 14 000 000 polys or is this number wrong?
I am planning to make something in 3D, and i would like to know If i then should limit the amount of polys in a scene to around 467 000 polys to get 30 FPS.
Currently i have to tune down some models that are up in 1Mpoly. (Its just the scenes that go that high.)
And also, does any 3D engine for N900 support materials and features in .fbx files or do i have to make them into .obj files along with .mtl files? Is it possible to make real-time shading, bloom and motion blur?
Quote & Reply
|
The Following 6 Users Say Thank You to Nokia 5700 For This Useful Post:
brog
,
buxz777
,
craftyguy
,
Delta
,
Figa
,
Heman1310
Nokia 5700
View Public Profile
Send a private message to Nokia 5700
Find all posts by Nokia 5700