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Posts: 356 | Thanked: 172 times | Joined on Jan 2010 @ Canada
#2
Hmmm... could Quake 3 be used for this? I've never installed it on my N900, so I really can't say for sure if it would work, but it's definitely worth someone taking a look.

If you can access the console (you press ~ on a PC for this) on the N900 version of Quake 3, it should be relatively easy to do with the following commands (pressing enter after each one):

Code:
s_initsound 0
snd_restart
This sets sound to 0 and restarts Quake without sound. It's not strictly necessary, but not a bad idea since sound can affect the demo scores to some extent..

Code:
cg_drawFPS 1
Turns on the frame-rate counter

Code:
timedemo 1
demo demo001
or
Code:
timedemo 1
demo demo002
to run either of the timedemos. Press ~ after they're complete to see the average FPS in the console output.

If your Quake 3 install is based on the 1.32 point release, the commands are

Code:
timedemo 1
demo demofour
Again, I have no idea if any of this is possible, so YMMV and please feel free to set the record straight on this post.


If the console isn't accessible, it should still be possible to do this to some extent using custom .CFG files, but it's been so long since I played around with those that I'm not positive how to do it anymore..
 

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