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Posts: 1,391 | Thanked: 4,272 times | Joined on Sep 2007 @ Vienna, Austria
#74
Originally Posted by javispedro View Post
Btw, call SDL_GLES_Quit() (~ equivalent to eglTerminate()) before SDL_Quit(). The N8x0 leaks _a lot_ without such a call, but the N900 EGL driver seems to be more robust in this regard (so this won't improve the N900 situation).
Thanks for the hint; I've added this call now and BrainParty 0.5-3 is on its way to the autobuilder.

I don't know if I can do anything about the test scores and settings being written out to the file (/home/user/.brainparty). The code is in BPGame.cpp in the LoadSettings and SaveSettings methods of the BPGame class if anybody wants to have a look.